Learn Chemistry
Published iOS educational app designed to help students master basic chemistry concepts through focused mobile study sessions. Features offline JSON curriculum caching with live cloud sync and CoreData persistence.
Computer Science Student & iOS Software Developer. Building polished Swift/SwiftUI applications, high-performance C++ games, and thoughtful digital products at Mandel Labs.
Live App Store releases, intelligent iOS utilities, and C++ game development projects.
Published iOS educational app designed to help students master basic chemistry concepts through focused mobile study sessions. Features offline JSON curriculum caching with live cloud sync and CoreData persistence.
The right timezone, at the right time. Automatically updates Home and Lock Screen widgets based on your daily schedule, eliminating timezone friction for international communication and travel.
Second-year 2nd-semester final project. The player controls a drone moving horizontally across the top to drop bombs downward, defending an armored command vehicle from advancing ground enemy forces.
Advanced 2D platformer engineered in C++ with SFML featuring real-time runtime skin switching between classic Lode Runner and Mario sprite skins across identical level geometry, ladders, and mechanics.
Production iOS app developed for a youth organization's internal shop. Handled concurrent cash payments and prepaid member credit balances with real-time stock sync via Appwrite backend.
Academic excellence, software engineering competencies, and professional toolkit.
(Previously Hadassah Academic College)
Relevant Coursework: Object-Oriented Programming in C++, Data Structures, SFML Game Development, System Programming in C.
Developed full 2D arcade defense game with bomb collision physics, particle explosions, and dynamic enemy wave AI.
Implemented dual skin system with real-time runtime switching, custom UI framework, and automated resource caching in C++.
Software Builder • CS Student
I am a Computer Science student at Jerusalem Multidisciplinary College with a passion for software craftsmanship. Whether designing fluid, declarative user experiences in Swift/SwiftUI or implementing low-latency game engines in C++, I thrive on bringing ideas from concept to real-world deployment.
With published applications, strong foundations in object-oriented architecture, and multicultural fluency (Dutch, English, Hebrew), I am constantly exploring cutting-edge developer tools and agentic workflows.
I am currently seeking a flexible part-time software development role or exciting freelance iOS / C++ projects. Feel free to reach out!